Lead Gameplay Programmer

Cloud Imperium Games Frankfurt am Main Germany Engineering

Company Description

Foundry 42 Ltd in Frankfurt, Germany is looking for a skilled and talented Lead Gameplay Programmer to work on our exciting PC space combat sim. The Lead Gameplay Programmer will work in a cooperative, cross-disciplinary team environment to implement game features and systems.



  • Overseeing a team of 2-6 programmers.
  • Reviewing performance of team members.
  • High level architecting of gameplay features.
  • Scheduling and prioritisation of tasks.
  • Design and implement well-engineered, reliable, maintainable, and bug-free code.
  • Collaborate with team members to develop various gameplay systems.
  • Develop and test code, fix bugs, and profile and optimize code as directed.
  • Follow best practices, development processes, and coding standards.
  • Document and peer review technical designs with other software engineers.
  • Work with QA, providing information needed to fully test developed code.
  • Provide support to internal customers for developed software.
  • Keep up to date on state-of-the-art software engineering methods, practices, and technologies.
  • Communicate with other team members, internal customers, and when required external customers to determine requirements.
  • Work well together with other team members in a cooperative, cross-disciplinary team environment.
  • Identify technical and developmental risks/obstacles and generate solutions to overcome identified risks.
  • Possess and develop areas of engineering expertise.
  • Mentor other engineers as needed to increase their abilities and productivity.


  • 6+ years’ experience.
  • 2+ years’ lead programmer experience.
  • Strong leadership and management skills.
  • Strong C++ programming skills.
  • A passion for making and playing games.
  • Work well in a cooperative environment.
  • Experience programming game features and systems, especially player-visible game features.
  • Strong multi-threaded and optimisation programming skills.
  • Strong maths ability
  • Excellent English communication and written skills
  • International travel may be required as part of the role

Other information


  • Two or more shipped products, especially PC products.
  • CryEngine/Lumberyard development experience.
  • Online game and/or MMO development experience, including client/server development of game features.
  • Space combat sim development experience.
  • Passion for science fiction and space exploration.


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