Facial Animator

Cloud Imperium Games Wilmslow United Kingdom Purchases

Company Description

Foundry 42 is looking for Facial Animators to work with the design team under direction of the Game Director and Lead Facial Animator on Facial animation related areas within squadron 42 and the FPS module for Star Citizen.




• Collaborate with Animation Director, Facial Animation Lead and Senior Animators on implementing facial animations within the game engine
• Create key frame animation as well as working HMC data for in-game assets * while following the given style guide.
• Ensure timely completion of animation commitments at the desired quality bar
• Partners with designers, programmers and other departments involved




• Solution-orientated individual with a passion for game development
• A thorough understanding of animation pipelines and the processes involved from the conceptual phase to implementation
• Expert knowledge with Maya and other equivalent software
• Ability to create fluid, smooth, realistic animations with specific demonstration of animation fundamentals
• Experience with next generation AAA game engines
• An understanding of effective asset creation and optimization
• High degree of self-motivation and initiative
• Inherent ability to bring out the best in people around you, and motivate your team
• Expert in time management, verbal and written communication skills
• Ability to gather, analyse, and act on feedback from the team, openness to critique
• Passion and constant drive to stay up to date with latest technology and new techniques
• Excellent English communication and written skills


• Knowledge with Lumberyard/CryEngine
• Faceware experience
• Experience with rigging
• Python/Mel Scripting
• Strong interest in science fiction based themes
• Experience with Outsourcing and/or collaboration with external studios


Wilmslow or Derby, UK


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